Starship Titantica

Inspired by Douglas Adams’ book of the same name, Starship Titanica is a collaborative puzzle-solving game for groups of 3-5 people. Players join the crew of the Titanica on its maiden voyage, only to realize that the artificial intelligence controlling much of the ship’s operations has seized control. The players must then race around the ship, confronting obstacles that the AI has created for them as they search for tools that might be useful in regaining control and rescuing the rest of the crew.

Utilizing a physical “lock-and-key” design, participants could combine their ship-board profession with a variety of objects to attempt to resolve the problems experienced by the ship.

As a mobile escape room it was capable of supporting multiple teams playing in parallel and could be pretty quickly moved to new locations.

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Order of Byzantium

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Department of Decontamination